Code cleanup
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@@ -32,7 +32,6 @@ FADE_TIME = 0.3 # seconds for each half of the fade-to-black transition
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# --- Colors (placeholder rendering) ------------------------------------------
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COLOR_BG = (24, 26, 38)
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COLOR_HUD = (235, 235, 245)
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COLOR_HUD_WARN = (240, 90, 90)
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# Fallback colors + labels for placeholder rectangles, keyed by sprite name.
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PLACEHOLDERS = {
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